A coder may like to think that speed and quality are opposing forces that do not hold in an era where the quality of life moves at the pace of light. Therefore, making it even more critical for everyone in any field to pay attention to quality and speed at the same time.
A project that needs to be developed with a high level of quality in a given time will require a fair amount of investment. Hence, we break out of the old mantra of a tradeoff between speed, quality, and cost. We are holding costs as constant, maintaining our focus on the quality of coding and its time to complete development.
What is the reality of a tradeoff between speed and quality?
Let’s say that people do believe that there can be a tradeoff between the quality of coding and getting things done fast.
If someone were to come up to you and explain the reality of it, then you should turn to that person and say-
“I reject your reality and substitute it with my own”- Adam Savage
Although, there is no doubt that one can make a low-quality product which is also a little less expensive. But this does not imply that a low-quality product can be made faster.
I give more weightage to high quality, and I believe most of us do. The reality is that-
Firstly, no one is perfect, but we do hold high quality in the highest regard.
Secondly, doing low quality work is a bad business strategy for a company and a worse strategy for a mobile app developer. Every client wants the best for the money they are willing to shell out. Hence, it is only fair that we provide the best we can.
Thirdly, whether there is a tradeoff, is just a question. The more splendid view here is that if we develop the right quality code and aim for higher precision in designing, we are getting it done faster. Here’s why:
Let’s say you set a terrible quality code- we do not calculate the time it will take to take out the bugs that the lousy quality code will create in the app. The fact is that if we had made an effort to avoid those bugs, we would have eliminated that stabilization period in the end.
We can, therefore, conclude that a low-quality code has an immediate impact on delivering fast enough. This impact has been given the name ‘stabilization period,’ which refers to the lost time due to low-quality coding.
- Low-level coding can have some adverse effects that need fixing immediately, which slows down the progress, so it is better to prevent bugs than find them and fix them.
- Working with a code that has defects can affect the building of new features. We often use the existing codes for new features. Once it is completed, we try and run it only to see it crash. We then try to find the bugs in the code written for the new features, not knowing that the defect lies elsewhere. This slows down the progress.
- It is hard to separate the right code from a bad one.
A low-quality code slows down the progress through continuous fixing. It just takes longer to go back and fix things. The only alternative to this is, do good quality work in the first place.
Will doing good quality coding help in saving that lost time?
Suppose that you are declaring variables, instead of giving it the name ‘userBalance,’ you name it as ‘balance.’ In this case, you must go back and rename all the variables since there will be an overlap when looking specifically for userBalance.
Any amount of slowdown from a simple change in variable names seems trivial, but the time it took to correct a small mistake if we multiply it by 100, then the project will be delayed by a few days.
Next time you look at userBalance you will be forced to think what if you had not corrected the name and how much time it would have taken to figure out what balance meant. The only effect it has had is on your understanding of the code better to write the right quality code for a good quality app to be delivered to the client.
There are various examples of wrong codes that bring the company down. The quality of the code is directly related to the wastage in time. Higher the quality of code, time wasted will be less and vice versa. This can be shown with the help of a diagram.
At CopperMobile, we write clean code that can be used later by anyone. A simple example of this would be of a wet bathroom floor, everyone who goes past it would complain but what if someone cleaned it so that you or anyone can use it without tripping. In coding, a tightly coupled code is what we want to avoid, for which we use the modular approach to coding, which improves code re-usability and code integration.
This approach is beneficial when more features or changes are added. As time passes, the developer moves on or forgets the project details. At this point, if the code is poorly written, changes become risky and complicated.
“Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live.”- Martin Golding
Contact: CopperMobile for some unique mobile applications built with high-quality coding.